backshowcase
how unreel’s bots feel

A quiet wall of surfaces and flows that only wake up when your server needs them.

This is not a gallery of screenshots. It is a map of ideas: how tickets can move, how staff panels can behave, how a Discord bot can feel precise instead of loud. All without naming any specific server or project.

view botsstart a convo
panel-first surfacesflow-aware botssafe by design
Panels without clutter.

Every surface in this page is constrained on purpose. No panel exists just to look full.

State that behaves like a timeline.

Flows treat each action as part of a story, not just a random log entry.

Loops instead of one-off tricks.

Most elements here are loops: tickets, signals, updates. Designed to repeat without breaking.

gallery

A small set of scenes instead of a massive wall of screenshots.

Each tile on the left stands for a type of surface or flow that shows up in unreel’s work. Click around and watch the right side change its mood.

scenes
ticket surfacecurrent scene

Tickets without channel chaos.

A compact surface that keeps tickets in one line. Members see a clean entry. Staff see a neat queue instead of a wall of channels.

surface

What the member or staff actually sees on screen in this scene.

flow

How the bot moves the situation along without stealing attention.

underneath

The quiet logic and state updates that sit behind the surface.

tone

Smoother, flatter, less glow. The page sits back and lets the flow speak.

ticket surface prototype
entry, queue, closure
Ticket entry panel
one button, one line, no noise.
queue preview
active
waiting
new
Members see this as a single clean action.staff get more depth elsewhere.
micro scenes

A thin strip of smaller ideas that show up in most projects.

compact layouts

Surfaces that could almost fit on a phone, even when opened on desktop.

linear flows

Sequences where every step knows exactly what came before.

subtle change

Graphs that only glow more when something actually matters.

clear internals

Enough structure underneath that debugging feels normal.

staff-first views

Panels built for real staff roles instead of generic admin.

view modes

The same idea, seen through different levels of glow.

unreel’s bots can lean minimal or cinematic depending on what a server wants. This toggle section is a small visual metaphor for that.

mode

Both modes share the same logic and flows. Only the visual layer changes. The examples on the right are just abstract stand-ins for the kind of difference you can ask for.

minimal surfaceplain, quiet, focused.
from showcase to server
if this way of thinking about bots feels right
the next step is just a dm

There is no leaderboard or wall of stats on this page on purpose. unreel’s work is more about how your server feels to be inside than about public numbers.